![]() ![]() ![]() So I would say close to 30 in terms of the actual workforce for the project.Ĭan you give our readers an extended overview of Solasta and its upcoming dungeon maker tool? ![]() These are external partners with whom we have developed a long-term relationship. Mathieu Girard: We have 18 in the studio, and I would say maybe 10 more working on additional art, on the UI, on QA, sounds, music, etc. How many developers do you have in total working on Solasta? We managed to do fine so far in the context. But otherwise, we will be working from home. Even though we have the COVID, we actually have five people in the studio today, using masks when close to another. We are very proud of what we're doing with the team we have, and it's a blast to work every day together. We are a small team in Paris, about 18 plus lots of great partners, but with great experience, tools, and stuff. I've done many games in the past, I worked at Amplitude before, at Ubisoft, and this is the game I've wanted to do for 20, 30 years maybe. I really wanted to do a great tactical experience with the D&D 5th SRD. I've always been a big fan of D&D, and I just had this crazy idea of making a D&D video game. Mathieu Girard: I'm the founder and lead for everything in the studio. ![]() It's a lengthy chat, make no mistake, but also one that delves deep into what the dungeon maker can and cannot, at least for the time being, do. Ahead of this tool's public release, we had the chance to speak with Tactical Adventures founder Mathieu Girard (who was a co-founder of Amplitude, the studio behind Endless Space) community lead Emile Zhang, and communications manager Pierre Worgague. Later this month, the developers will release a dungeon maker tool that should greatly extend the game's replayability factor. Solasta debuted on Steam Early Access in late October 2020 and immediately garnered acclaim from gamers, with an overall user review rating of 93%. There's also Solasta: Crown of the Magister, developed by the Paris-based studio Tactical Adventures after a successful crowdfunding campaign on Kickstarter that saw €243K in pledges from backers. Owlcat says this mode will cost $9.99 when it launches.Īll three DLCs are, naturally, included with the Pathfinder: Kingmaker season pass.Baldur's Gate 3 is not the only D&D-based cRPG doing very well on Steam Early Access. Beneath the Stolen Lands adds a new roguelike endless dungeon, which you’ll be able to explore on its own or as part of your existing campaign. This expansion will be priced at $11.99.įinally, April will bring a new game mode to Pathfinder: Kingmaker. It will add a bonus campaign that introduces players to Captain Maegar Varn, who is setting out to establish the nation of Varnhold in Dunsward. Pathfinder: Kingmaker players can expect the second piece of DLC, Varnhold’s Lot, to arrive in February. The Wildcards also adds the kineticists, who can channel the raw elemental power of the world and are dangerous fighters both in melee and ranged combat. Tieflings are said to have a drop of demon’s blood in their veins, and are treated as outcasts in the world of Pathfinder. Developer Owlcat Games says tieflings proved very popular with backers and players in a poll the studio conducted on post-release content. The Wildcards DLC is included with the Pathfinder: Kingmaker season pass, but will also be available to buy separately when it launches in December. ![]()
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